a | b | |
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| 0 | + | void demarreSdl(SDL_Surface **ecran, char titre[]); |
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| 0 | + | void fermeSdl(SDL_Surface *serpent, SDL_Surface *boum); |
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| 0 | + | void evenements(SDL_Surface *ecran, SDL_Surface *serpent, SDL_Surface *boum, SDL_Surface *tete[]); |
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| 0 | + | void initialise(SDL_Surface *ecran, SDL_Surface **serpent, SDL_Surface **boum, SDL_Surface *tete[]); |
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| 0 | + | void initialiseSerpent(SDL_Rect positionSerpent[], SDL_Surface *serpent, SDL_Surface *ecran, int taille); |
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| 0 | + | void blitteSerpent(SDL_Surface *serpent, SDL_Surface *ecran, SDL_Rect positionSerpent[], int taille, int direction, SDL_Surface *tete[]); |
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| 0 | + | void decalePositions(SDL_Rect positionSerpent[], int taille); |
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| 0 | + | void avanceSerpent(SDL_Surface *serpent, SDL_Rect positionSerpent[], int direction); |
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| 0 | + | int cogne(SDL_Rect positionSerpent[], SDL_Surface *ecran, int taille); |
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| 0 | + | int surSerpent(SDL_Rect positionSerpent[], int taille); |
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| 0 | + | void perdu(SDL_Surface *boum, SDL_Surface *ecran, SDL_Rect positionSerpent[]); |
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... | |
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