--- Revision None +++ Revision 646265653437 @@ -0,0 +1,48 @@ +Document template complex_keys.tpl file content: + +{ + "type": "#{pick(human,orc,elf,dwarf)}", + "category": "#{pick(warrior,assassin,thief,wizard)}", + "ratio": #{random_int(0, 1)}.#{random_int(0, 9)}, + "level": #{random_int(1, 20)}, + "data1": "#{random_string(40)}", + "data2": "#{random_string(50)}", + "data3": "#{random_string(35)}", + "integers": [ + #{random_int(0, 100000)}, #{random_int(0, 100000)}, + #{random_int(0, 100000)}, #{random_int(0, 100000)}, + #{random_int(0, 100000)}, #{random_int(0, 100000)}, + #{random_int(0, 100000)}, #{random_int(0, 100000)}, + #{random_int(0, 100000)}, #{random_int(0, 100000)}, + #{random_int(0, 100000)}, #{random_int(0, 100000)}, + #{random_int(0, 100000)}, #{random_int(0, 100000)} + ], + "nested": { + "coords": [ + { "x": #{random_int(0, 200000)}.#{random_int(0, 100)}, "y": #{random_int(0, 200000)}.#{random_int(0, 100)} }, + { "x": #{random_int(0, 200000)}.#{random_int(0, 100)}, "y": #{random_int(0, 200000)}.#{random_int(0, 100)} }, + { "x": #{random_int(0, 200000)}.#{random_int(0, 100)}, "y": #{random_int(0, 200000)}.#{random_int(0, 100)} }, + { "x": #{random_int(0, 200000)}.#{random_int(0, 100)}, "y": #{random_int(0, 200000)}.#{random_int(0, 100)} }, + { "x": #{random_int(0, 200000)}.#{random_int(0, 100)}, "y": #{random_int(0, 200000)}.#{random_int(0, 100)} } + ], + "string1": "#{random_string(23)}", + "string2": "#{random_string(12)}", + "string3": "#{random_string(18)}", + "dict": { + "#{random_string(8)}": #{random_int(0, 20000)}, + "#{random_string(8)}": #{random_int(0, 70)}, + "#{random_string(8)}": #{random_int(0, 200)}, + "#{random_string(8)}": #{random_int(0, 300000)}, + "#{random_string(8)}": #{random_int(0, 200000)}, + "#{random_string(8)}": #{random_int(0, 9000)}, + "#{random_string(8)}": #{random_int(0, 10000)} + }, + "values": [ + #{random_int(0, 100000)}, #{random_int(0, 100000)}, + #{random_int(0, 100000)}, #{random_int(0, 100000)}, + #{random_int(0, 100000)}, #{random_int(0, 100000)}, + #{random_int(0, 100000)}, #{random_int(0, 100000)}, + #{random_int(0, 100000)}, #{random_int(0, 100000)} + ] + } +}